Rhianna Pratchett Quotes

Powerful Rhianna Pratchett for Daily Growth

About Rhianna Pratchett

Rhianna Pratchett is a celebrated British video game writer, scriptwriter, and comic book author, best known for her work on the "Tomb Raider" franchise and her close association with the beloved fantasy genre through her family ties to Terry Pratchett, the renowned British author. Born in 1982 in Kent, Rhianna Pratchett grew up immersed in the literary world due to her father's profession as a bookseller and editor. This early exposure played a significant role in shaping her creative spirit. Her connection with Terry Pratchett deepened when she moved to Scotland at age 18, where she would work closely with him on several projects. After studying Film Studies and Creative Writing at the University of East Anglia, Pratchett entered the video game industry in 2005 as a writer for Crystal Dynamics on Tomb Raider: Legend. Her writing contributed to the rejuvenation of Lara Croft's character, leading to critical acclaim and commercial success for the game. Her most notable work is likely Tomb Raider (2013), where she served as lead writer, helping develop the narrative that reimagined Lara Croft's origin story. Pratchett's involvement in the franchise continued with Rise of the Tomb Raider and its expansion packs. In addition to her work on Tomb Raider, Pratchett has contributed to several other video games such as Mirror's Edge: Catalyst and Kingdom Hearts III. She also wrote a graphic novel, The Art of Tomb Raider, which offered an in-depth look into the making of the 2013 reboot. In 2019, Pratchett released her debut novel, Coalition, a post-apocalyptic story set in a world divided by opposing factions. The book showcases her versatile writing style and ability to craft captivating narratives across different mediums. Rhianna Pratchett's career is marked by her ability to create compelling stories, develop complex characters, and navigate various genres with ease. Her contributions to the video game industry and beyond continue to inspire a new generation of writers.

Interpretations of Popular Quotes

"Stories have to be told or they die, and when they die, we can't remember who we are or why we fought so hard for things which seem so unimportant now."

This quote emphasizes the significance of storytelling in preserving cultural identity and historical memory. Stories help us understand our past, value our struggles, and appreciate the reasons behind our beliefs and actions. When we fail to share these stories, we risk losing touch with our roots, forgetting who we are, and the importance of our collective efforts.


"The only way to make sense out of change is to plunge into it, move with it, and join the dance."

This quote suggests that embracing change, rather than resisting or avoiding it, is the key to understanding its nature and finding harmony with it. In other words, one should not fear or resist change but instead adapt, evolve, and participate in the dynamic process of life. By "dancing" with change, we can navigate through it more effectively and find meaning in its transformative power.


"Courage is not the absence of fear, but rather the refusal to let it control or direct our actions."

This quote suggests that courage does not mean one is devoid of fear; instead, courage is exhibited when fear doesn't dictate our choices or actions. It highlights that fear is a natural emotion that everyone experiences, but the truly courageous are those who face their fears head-on and act despite them. It encourages us to push through apprehension and move forward in pursuit of our goals.


"Beliefs have consequences, even when they're not meant to."

This quote suggests that our beliefs, regardless of their intent, can lead to outcomes or consequences in our lives. We may not always intend for our beliefs to have an impact, but they do, often shaping our actions, decisions, and the reality we experience. It underscores the importance of examining and considering the potential effects of our beliefs as they contribute to the world around us.


"The hardest part about being a prophet is having everyone tell you that you're wrong until you're proved right."

This quote by Rhianna Pratchett highlights the struggle faced by individuals who challenge conventional wisdom or predict future events. They are often dismissed, disregarded, or criticized for their unpopular ideas, but ultimately vindicated when those predictions come true. It underscores the human tendency to resist change and question innovation until its validity is undeniable. The quote serves as a reminder that prophets, visionaries, and innovators must persevere in the face of skepticism and adversity.


The launch of 'Tomb Raider III' was actually my first experience of the games industry.

- Rhianna Pratchett

Actually, Tomb, Raider, III

Because I once became so distraught watching the film 'Watership Down,' my parents were happier to let me watch action adventures featuring humans and warriors rather than cute animals.

- Rhianna Pratchett

Watching, Rather, Became, Warriors

I have been playing games since I was about 6, and they've always been a big hobby of mine.

- Rhianna Pratchett

Big, Always, Mine, Hobby

My journalist sensibilities have guided me toward the types of projects I've gone for, even though the projects have been fairly diverse. It always has to have that interesting to attract me, I think.

- Rhianna Pratchett

Think, Always, Types, Guided

I liked climbing trees and could often be found up one reading a book. I played games with Dad and drew maps for him on isometric paper. It was very bonding.

- Rhianna Pratchett

Maps, Could, Very, Bonding

Dad loved computer games, and I would sit beside him for hours with graph paper, drawing out plans to try and forecast the moves he should make while he worked the computer controller.

- Rhianna Pratchett

Hours, Forecast, Dad, Beside

I think the Dutch certainly get British comedy. And let's face it; a lot of it is pretty low-hanging fruit for the whole world now. There are probably tribes in the heart of the Papua New Guinean rainforest that know all the words to the Dead Parrot sketch.

- Rhianna Pratchett

Fruit, British, I Think, Tribes

I did my degree in journalism, and I then went on to being a games journalist, reviewing and previewing games and writing about the industry, visiting and interviewing developers.

- Rhianna Pratchett

Interviewing, Visiting, Journalism

I studied journalism at university, and I started a little bit of work on a woman's magazine called Minx that was aimed at 18- to 24-year-olds.

- Rhianna Pratchett

Woman, University, Studied, Journalism

The type of Alzheimer's Dad has is rare - posterior cortical atrophy or PCA - and it affects his spatial awareness and the way he judges distance. His first symptoms were erratic typing and spelling, but to talk to him, you'd never know there was a problem.

- Rhianna Pratchett

Distance, Dad, Type, Atrophy

When I was really young, Dad wasn't that well known. I don't remember when I realised he was a writer, but I do remember him leaving his full-time job at the Central Electrical Generating Board to concentrate on books.

- Rhianna Pratchett

Full-Time, Remember When, Board

Showing a videogame character terrified and scared is something that's not really done that much.

- Rhianna Pratchett

Character, Done, Terrified, Scared

The thing with videogame characters is that they tend to be really undercooked, and people don't take the time to really flesh them out. They don't treat them with the respect that a writer writing characters in any other medium would treat their character.

- Rhianna Pratchett

Treat, Other, Them, Flesh

I enjoy co-directing or even being there just for support because you get to see your script come to aural life in front of you.

- Rhianna Pratchett

Enjoy, Come, Being, Aural

Cavorting around fantasy-style environments with a rampaging horde of sycophantic psychos is inherently amusing.

- Rhianna Pratchett

Environments, Inherently, Amusing

I think 'Overlord' has definitely benefited because I work with every single level designer, and working where we have space to tell the story. That's what it's all about - getting writers and storytellers involved in the team and being a back and forth process.

- Rhianna Pratchett

Tell, I Think, About, Storytellers

A lot of young girls don't realise how diverse the career opportunities are in games development. Many think that you need elite math skills and a vast knowledge of all things tech to work in games, and haven't thought about avenues like design, producing, art, writing or composing.

- Rhianna Pratchett

Thought, Career, Young, Diverse

I still rate the bit in the first 'Tomb Raider' where the T Rex comes round the end of the valley and roars as one of the most awesome gaming experiences, and I still adore 'Tomb Raider' for putting that in my life.

- Rhianna Pratchett

My Life, Putting, Bit, T

I'm an only child, so I never had sisters to tell me what I should like based on my gender. I liked what the boys were doing and thought: 'Why let them have all the fun?'

- Rhianna Pratchett

Thought, Gender, Doing, Only Child

Ideally, writers and narrative designers should be included much earlier in the process, where they can be of most benefit. However, although the industry is slowly getting used to fitting narrative professionals into games development, we're still going through a bit of a 'square-peg in a round hole' phase.

- Rhianna Pratchett

Through, Industry, However, Slowly

We're not used to seeing any videogames character express sentiments like fear, uncertainty or remorse.

- Rhianna Pratchett

Character, Seeing, Like, Videogames

Writing for videogames is really unique. You learn all the rules of writing, but there's a whole other set of rules for game writing, and we're changing them as we move along as well, which makes it more challenging.

- Rhianna Pratchett

Game, Other, Which, Videogames

Being 21 years old is not easy in the sense that you're still trying to get to know yourself.

- Rhianna Pratchett

Know Yourself, Old, Still, Easy

Dad was very into electronics, robotics and computers, so I was interested in what he was doing.

- Rhianna Pratchett

Doing, Electronics, Very, Robotics

I went to karate classes where it was basically a line-up of hulking man, hulking man, small nine-year-old girl, hulking man, hulking man.

- Rhianna Pratchett

Small, Karate, Basically, Classes

I really dislike elves.

- Rhianna Pratchett

Really, Elves, Dislike

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